// General syntax for using the Error class
var error: Error;

// Initializing with a string literal
error = Error("An error message");

// Initializing with a string variable
var errorMessage: String = "Dynamic error message";
error = Error(errorMessage);

// Checking if an error exists
if (error) {
    // Handle the error
}

Overview

The Error class in Mojo is a fundamental component designed to represent and manage errors within applications. It provides a structured way to encapsulate error information, including error messages, allowing for more robust error handling and debugging capabilities.

Key Features

Use Cases

Considerations

Compatibility

As a built-in feature of the Mojo language, the Error class is inherently compatible with all Mojo applications. Its design is tailored to integrate seamlessly with Mojo's type system and memory management paradigms, ensuring consistent behavior across different platforms and environments where Mojo is supported.